Hidden object games occupy a unique corner of the gaming landscape, offering players the satisfaction of discovery paired with an often relaxing, low-pressure experience. There’s No Aliens, the latest in the “There’s No” series from developer and publisher Error 300 Games, continues this tradition with charming hand-drawn artwork, a simple premise, and light replay ability. While it doesn’t reinvent the wheel, this cozy game makes for a delightful evening’s entertainment.
A Familiar Formula with a Sci-Fi Twist
Following previous entries like There’s No Monsters, There’s No Socks, and There’s No Dinosaurs, this installment tasks players with finding extraterrestrial beings cleverly hidden within nine intricately illustrated levels. The twist? Despite the title, there are aliens—up to 20 per level, to be exact. Each stage provides a list of specific aliens to locate, with their locations randomized across multiple playthroughs for added replayability with 4 difficulty levels.
The concept is simple: scan each black-and-white scene, (Customizable through multiple color palettes.) click on the aliens when you find them, and complete the list. If you’re stumped, a hint feature is available, though it recharges over time to encourage careful observation rather than over-reliance. These mechanics are complemented by adjustable color palettes that let you switch to shades of green, pink, or blue, adding a splash of customization to your experience.
A Visual Treat
The standout feature of There’s No Aliens is undoubtedly its art. The hand-drawn scenes are packed with whimsical details, from bustling alien marketplaces to serene interstellar vistas. Each level has a distinct theme, and the variety in these environments keeps the gameplay visually engaging even when the mechanics remain static. However, the lack of animation or dynamic elements may leave some players wishing for a bit more flair.
Fans of the series will appreciate Error 300’s consistent aesthetic style, which feels like flipping through the pages of an otherworldly sketchbook. The developers have once again proven their knack for creating charming, densely packed scenes that reward careful exploration.
Short but Sweet
One of the key appeals of There’s No Aliens is its brevity. Completing all nine levels will take most players under 30 minutes, depending on their observational skills. While some might view this as a drawback, the game’s budget-friendly price ($4.00) makes it easier to appreciate its compact design. It’s an ideal choice for players looking for a quick, satisfying escape without the commitment of a larger game.
Replayability is modest but present. Each level features 60 potential alien hiding spots, with only 20 used in any given playthrough. This randomization allows for fresh experiences, though the core gameplay remains unchanged.
The Soundtrack: Serviceable but Forgettable
Music can elevate a hidden object game by enhancing its atmosphere, but There’s No Aliens opts for a more understated approach. The soundtrack provides gentle background tunes that are pleasant enough but unlikely to leave a lasting impression. While the minimalist music suits the cozy tone of the game, it doesn’t stand out as a defining feature.
Room for Improvement
Despite its charm, There’s No Aliens isn’t without its limitations. The game’s simplicity, while part of its appeal, means there’s little variety in the gameplay. Beyond finding hidden objects, there are no additional mechanics or puzzles to break up the monotony. Players who crave more complexity or innovation may find themselves longing for something extra.
Additionally, while the randomized alien placements provide some incentive for replaying levels, the lack of new content beyond those minor changes limits the game’s longevity. A few more levels or additional objectives could have added significant value.
Perfect for a Relaxing Evening
Ultimately, There’s No Aliens delivers exactly what it promises: a cozy, accessible hidden object experience with delightful artwork and light replayability. It’s a game that’s easy to pick up and enjoy in short bursts, making it perfect for unwinding after a long day or as a casual activity during the holidays.
For fans of the hidden object genre or those familiar with Error 300’s “There’s No” series, this installment is a welcome addition. While it may not be groundbreaking, its charm and affordability make it worth checking out, especially if you’re a fan of quirky, visually appealing indie games.
Final Verdict
There’s No Aliens succeeds as a fun, low-stakes hidden object game with an artistic edge. While its short playtime and lack of variety might not appeal to everyone, the game’s cozy vibe and replayable design are enough to make it a worthwhile purchase for fans of the genre. With its budget-friendly price and approachable gameplay, it’s a delightful way to spend an evening—just don’t go in expecting anything more than that.
[This review is based on a press build of the game provided by the KeyMailer. The Game has been reviewed on PC Platform]
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