In a major move that has gamers buzzing, Sony Group Corporation has solidified its position as a key player in the gaming industry by buying a 10% stake in Kadokawa Corporation. If you’re unfamiliar, Kadokawa owns FromSoftware, the developer behind smash-hit games like Elden Ring and the Dark Souls series. This strategic partnership, announced in December 2024, is worth about 50 billion yen (roughly $320 million). So, what does this mean for the gaming world, and how does it stack up against other big industry buyouts?
Let’s break it down.
Why Sony Invested in Kadokawa
“Through this capital and business alliance, we will become the largest shareholder of KADOKAWA, which consistently creates a wide variety of IP, including publications and books, such as light novels and comics, as well as games and anime. By combining KADOKAWA’s extensive IP and IP creation ecosystem with the strengths of Sony, which has promoted the global expansion of a wide range of entertainment, including anime and games, we plan to work closely together to realize KADOKAWA’s ‘Global Media Mix’ strategy, aimed at maximizing the value of its IP, and Sony’s long-term vision, ‘Creative Entertainment Vision.'”
Hiroki Totoki, President, COO and CFO, Sony Group Corporation
Sony isn’t just buying into Kadokawa for the fun of it—there’s a strategy here. Kadokawa is a media giant with fingers in a lot of pies, from publishing to movies, and of course, gaming. By owning a bigger slice of Kadokawa, Sony gains more influence over FromSoftware, which is practically a household name for gamers.
FromSoftware’s games, like Elden Ring, are already insanely popular, so imagine what Sony can do by collaborating more closely. Exclusive content? Better PlayStation integration? The possibilities are endless, and that’s likely what Sony is banking on.
Big buyouts have been the name of the game lately, and Microsoft’s $68.7 billion acquisition of Activision Blizzard is a prime example. That deal gave Microsoft control over huge franchises like Call of Duty, World of Warcraft, and Candy Crush. While Microsoft’s move dwarfs Sony’s Kadokawa investment in scale, the motivations are similar—both aim to strengthen their grip on the gaming market.
However, Microsoft’s acquisition wasn’t without its drawbacks. Massive layoffs followed, with thousands of employees affected across Activision Blizzard. Critics argue that consolidating so much power under one company stifles creativity and risks homogenizing game development. Sony’s Kadokawa stake, by contrast, feels more targeted, focusing on collaboration with a partner already aligned with its strengths
Then there’s Embracer Group, the Swedish company snapping up studios left and right. In recent years, they’ve acquired Gearbox (Borderlands), Crystal Dynamics (Tomb Raider), and many others. Their strategy is all about quantity—more studios, more games, more IPs.
Source – Gaming Industry Layoffs (Wikipedia)
This aggressive approach has also led to significant layoffs across its acquisitions, with thousands of developers losing jobs as Embracer restructured its growing empire. While their strategy diversifies their portfolio, it raises concerns about how much power one entity should wield. Critics argue that this level of consolidation could hurt gaming diversity, as smaller studios are often forced to prioritize profitability over innovation.
Sony, meanwhile, seems to be playing a more calculated game. Rather than acquiring dozens of studios, it’s partnering with a proven player like Kadokawa, prioritizing quality over quantity. It’s like Sony’s playing chess while Embracer’s playing Hungry Hungry Hippos.
What the Industry Thinks
The mood within Kadokawa and FromSoftware seems to be positive. According to reports, employees are excited about the deal. Some even see Sony’s involvement as a chance for greater stability and bigger budgets for future projects. And hey, who wouldn’t be thrilled about the possibility of working more closely with a giant like Sony?
From an industry perspective, Sony’s Kadokawa investment is a smart move that reflects a broader trend. Everyone’s trying to lock down valuable intellectual properties (IPs) and creative talent. It’s like a high-stakes game of Monopoly, and Sony just claimed a prime piece of real estate.
What’s Next for Gamers?
So, what does all this mean for you, the gamer? For starters, expect more collaborations between Sony and FromSoftware. Maybe the next Elden Ring-level hit will have some PlayStation-exclusive perks, or perhaps we’ll see a FromSoftware-inspired TV series—Sony does own a movie studio, after all.
And will Bloodborne finally get a 60 FPS mode on PS5 ?
Sony’s stake in Kadokawa might not be as jaw-dropping as Microsoft’s Activision buyout or as flashy as Embracer’s shopping spree, but it’s a calculated move that could pay off big time. By aligning itself more closely with FromSoftware and Kadokawa’s other assets, Sony is strengthening its grip on the gaming and media worlds.
For now, the deal seems like a win-win. Sony gets a bigger piece of the FromSoftware pie, Kadokawa gets a boost in resources and prestige, and gamers get to speculate about what’s coming next. I am personally cautiously optimistic on the impact this acquisition will have on the world of gaming.
“We are very pleased to conclude this capital and business alliance agreement with Sony. This alliance is expected to not only further strengthen our IP creation capabilities, but also increase our IP media mix options with Sony’s support for global expansion, allowing us to deliver our IP to more users around the world. We are confident that this will greatly contribute to maximizing the value of our IP and increasing our corporate value in the mid- to long-term. We intend to do our utmost to ensure that our collaborative efforts with Sony produce great results in the global market.”
Takeshi Natsuno, Chief Executive Officer, KADOKAWA CORPORATION
Stay tuned, because this is just the beginning.